3D Assets made in 3dsMax and Substance Painter
I understand the pipeline and progress required to fully model and texture an object from industry programs such as 3dsMax, Maya, Photoshop and Substance Painter. It displays my ability to model, unwrap and texturize models.
Vector Artwork
I am additionally familiar enough with Adobe Photoshop and Illustrator to create vector based artwork
Pixel Artwork
I understand the process required in Photoshop and Paint.NET to create adequate pixel artwork.